WOVNFT Tools is free to use for artists and collectors. Building a tool like this does however take time & efforts. If you like this tool then consider a donation or becoming a golden sponsor.
Tell me moreToken Info
Application Error
Unfortunately we are unable to generate all the application content due to an (unforeseen) error.
Most likely there is an issue with the WoV Marketplace or VeChain. Please try again in a couple of minutes. If the problem persists then please contact us.
Unable to determine VET/WOV price ratios. Any shown price information will be incorrect.
Token Edition Lookup
Display detailed information about a World of V token.
Please provide a complete edition ID or a token ID (ending with number 0 ) and an edition number.
Important Notification ( 22/06/2022 )
Due to incompatible changes in the WOV Marketplace backend implementation we are no longer capable of showing any new sales / purchase data from March 2022 onwards.
We are in contact with the WOV team but for now there is unfortunately no potential solution yet.
Disclaimer & Notes
- All content and offerings on this site are provided on an "as is" and "as available" basis without warranty of any kind.
- Any sales or purchase history does not include data from DISCORD auctions or WOV Collector Boxes.
- Shown WOV > VET prices are based upon the ACTUAL VEX MID price conversion. The ratio value is shown in the header bar.
Name
Name
Connection Request
In order to continue we first need to obtain your account information. Please connect your wallet and confirm our access request. We will only obtain your account address.
We will store your account info as a cookie for the coming 90 days. It will be removed immediately if you press the disconnect wallet button.
Connect WalletWallet Connection Issue
Unfortunately we are unable to connect to your wallet software. Please check if the wallet software is installed and active.
If the problem persist then we would advise to close your browser and retry again.
Unsupported Wallet
We have detected you are using SYNC1.